Here is my revised list. Disagree with me and you are wrong. Get over it.
NUMBER) PROTAGONIST ; SERIES
NUMBER) PROTAGONIST ; SERIES
1) Duke Nukem ; duke nukem
2) Solid Snake ; metal gear
3) Shao Khan; Mortal Kombat
4) Tank Commander; Quake
5) Mr.t ; Rocky
6) The undertaker ; WWF/WWE games
7) Lara Croft; First tomb raider only, they made her really sappy and retarded after that.
8) Liquid snake; metal gear solid
9) Xiahou Dun; Dynasty warriors
10) Guy from doom; Doom
11) Nemesis; resident evil
12) Vercetti; GTA
13) Purple Satan; Hexen (what youmean you never played it? Best doom clone ever!)
14) Venerable Uncle Fu; GTA (the first one, in case you wonder which)
15) Knucles; Sonic the hedgehog
16) Tal'set; Turok
17) Teflon Mike; Roadrash
18) BD Joe; Crazy Taxi
19) Team Lard bombardier; hogs of war
20) Chris Redfield; resident Evil
In addition, here are the worst three
3) Gordon Freeman ;half life
2) Konoko; Oni
1) Raiden; Metal gear solid
2) Solid Snake ; metal gear
3) Shao Khan; Mortal Kombat
4) Tank Commander; Quake
5) Mr.t ; Rocky
6) The undertaker ; WWF/WWE games
7) Lara Croft; First tomb raider only, they made her really sappy and retarded after that.
8) Liquid snake; metal gear solid
9) Xiahou Dun; Dynasty warriors
10) Guy from doom; Doom
11) Nemesis; resident evil
12) Vercetti; GTA
13) Purple Satan; Hexen (what youmean you never played it? Best doom clone ever!)
14) Venerable Uncle Fu; GTA (the first one, in case you wonder which)
15) Knucles; Sonic the hedgehog
16) Tal'set; Turok
17) Teflon Mike; Roadrash
18) BD Joe; Crazy Taxi
19) Team Lard bombardier; hogs of war
20) Chris Redfield; resident Evil
In addition, here are the worst three
3) Gordon Freeman ;half life
2) Konoko; Oni
1) Raiden; Metal gear solid
by Gumba Gumba April 14, 2004
Get the Greatest videogame charactors mug.To kill, To murder. Used primarily to avoid Terms of Service rules regarding violence.
See School Project
See School Project
by cheatyhotbeeeef November 16, 2021
Get the To Videogame mug.A videogame that does not improve or tries anything new to make it unique and stand out. It's basic and you've played something like it before. regardless, the game is still fun to play.
Keep in mind: if the game is bad, it's not videogame junk food.
Keep in mind: if the game is bad, it's not videogame junk food.
by m'sir December 12, 2021
Get the videogame junk food mug.by NalumX February 6, 2022
Get the Aids (videogames) mug.by Dylan = Hasbulla June 18, 2021
Get the RPG (videogame genre) mug.Psychological injury caused by direct, repeated exposure to highly distressing or violating content within video games, or by the social ecosystems surrounding them. This goes beyond being scared by a horror game. It includes trauma from graphic, involuntary scenes (e.g., infamous story moments involving torture or sexual violence), prolonged in-game harassment and hate raids, or the psychological manipulation of "live service" games designed to create addiction and financial stress. It also encompasses the trauma of esports or competitive grinding, where extreme pressure, social isolation, and abuse from coaches or communities lead to burnout, anxiety disorders, and shattered self-worth.
Example: A teenager spends years in a hyper-competitive League of Legends team, enduring daily screaming from a coach, racist slurs from opponents, and a schedule that destroys sleep and schoolwork. After a final, very public loss, they develop severe panic attacks at the sound of the game's music, chronic shame, and cannot engage with any form of competition. This is videogame trauma—the damage isn't from pixels, but from the very real human cruelty and exploitative systems embedded in the gaming environment.
by Dumu The Void January 27, 2026
Get the Videogame Trauma mug.The chronic condition resulting from unresolved Videogame Trauma, characterized by a pathological relationship with interactive media and a fragmented sense of self. Symptoms include: involuntary flashbacks to in-game events, aversion to specific game genres or mechanics associated with the trauma, an inability to play games "for fun" (everything becomes a high-stakes performance or trigger), and the blurring of in-game achievements/ failures with core identity. The sufferer may also exhibit social withdrawal except through gaming, yet find that activity itself is now a source of pain, creating a paralyzing double-bind.
Example: A former World of Warcraft raider who was bullied out of their top guild for a single mistake now, years later, cannot click on any multiplayer game icon without a wave of nausea. They start single-player games but quit minutes in, consumed by a phantom sense of letting an imaginary team down. Their friends are all gamers, so they become isolated. They have videogame trauma syndrome: their primary mode of social connection and identity has become a minefield of psychological triggers, leaving them culturally homeless and chronically dysregulated.
by Dumu The Void January 27, 2026
Get the Videogame Trauma Syndrome mug.