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Social Media Psychosis

A colloquial term for a breakdown in the perception of consensus reality, induced or severely exacerbated by prolonged, immersive engagement with social media ecosystems. It is characterized by the inability to distinguish between algorithmically-amplified narratives and offline reality, adopting the extreme affective states and persecutory frameworks of online tribes as one's own, and experiencing relationships and events primarily through the interpretive lens of viral discourse. This is not clinical psychosis, but a culturally-specific distortion where the curated, performative, and conflict-driven social media environment becomes the primary source of "reality testing," leading to paranoia, identity fragmentation, and emotional reasoning detached from embodied context.
Example: Someone who spends hours daily in political hashtag wars begins to believe that people in their offline workplace are "NPCs" (Non-Player Characters) part of a secret ideological plot, interpreting neutral comments as "dog whistles." They feel constantly monitored, attribute mundane events to vast online conspiracies they follow, and their speech becomes a series of slogans and accusations lifted from tweets. Their social reality has been wholly colonized by the architecture and culture of the platform, inducing a functional psychosis specific to the digital age. Social Media Psychosis.
by Dumu The Void January 27, 2026
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Social Game Theory

The application of game theory to everyday interpersonal and social dynamics—friendship, reputation, gossip, dating, and office politics. It decodes the unspoken rules and strategies behind why you buy a round of drinks, how gossip spreads, or the subtle dance of a flirtation. It treats social life as a series of iterated games where the payoff is social capital, trust, or mating success.
Example: “Explaining why I always help my neighbor move his couch, my friend used social game theory: ‘It’s an iterated Prisoner’s Dilemma. You cooperate (help) to build trust and reciprocal cooperation. If you defect (refuse), you save an afternoon but lose future help and damage your reputation in our social network. The couch isn’t furniture; it’s a token in a long-term trust game.’”
by Abzunammu February 2, 2026
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